Posted: Fri Dec 23, 2011 3:36 pm Post subject: Martinsville Night 2007
Hey guys i'm new here but i am looking for the Martinsville Night 2007 because i need it to run Martinsville Modified Night and it is a project of SFP.
[1] IMPORTANT -- BEFORE YOU INSTALL!!!
====================================
Because this track is more than a cosmetic update, and Sandbox was used in order to add new textures and 3d shapes, this track is not multiplayer compatible with the original Papyrus tracks.
This track is, however multiplayer compatible with exact copies of itself. YOUR SERVER MUST BE HOSTING THIS EXACT TRACK <Martinsville_Night_2007> IN ORDER FOR YOU TO USE IT IN ONLINE PLAY.
Posted: Sun Dec 25, 2011 2:17 pm Post subject: Re: Martinsville Night 2007
Actually, that link at DEI-Racing does not contain the original Martinsville_Night_2007 track built here at SBP...The only other rendition of that track would be the one at Simodified for the Whelen Mod, which is named Martinsville_Night Modified...they are essentially the same track, with some INI tweaks and of course different names....
Are you having a problem with getting the Martinsville_Night Modified track to load???....You should not need the original Martinsville_Night_2007 to run the Martinsville_Night Modified
Render by ten0rs - basescheme provided by Sim Racing Design
Posted: Sun Dec 25, 2011 2:36 pm Post subject: Re: Martinsville Night 2007
Hey Rock this is exactly what i'm saying i can race Martinsville Night Modified offline BUT I WANT TO RUN IT IN MY LEAGUE BUT I NEED MARTINSVILLE NIGHT 2007 TO BE ABLE TO RUN IT ................................BECAUSE IT AS TO BE UPLOAD ON THE SERVER TO BE ABLE TO USE MARTINSVILLE NIGHT MODIFIED.
WHERE CAN I FIND MARTINSVILLE NIGHT 2007 IT WAS MADE BY SAFER BARRIER PROJECT. I FIGURED THAT I COULD FIND IT OUT HERE SOMEHOW
[1] IMPORTANT -- BEFORE YOU INSTALL!!!
====================================
Because this track is more than a cosmetic update, and Sandbox was used in order to add new textures and 3d shapes, this track is not multiplayer compatible with the original Papyrus tracks.
This track is, however multiplayer compatible with exact copies of itself. YOUR SERVER MUST BE HOSTING THIS EXACT TRACK <Martinsville_Night_2007> IN ORDER FOR YOU TO USE IT IN ONLINE PLAY.
[2] HOW TO INSTALL THE TRACK
====================================
After downloading the MartinsvNight2007.exe file from the website, simply run the installer and follow the prompts. The installer will automatically place the track into the NASCAR Racing 2003 Season\tracks directory by default.
Hey Rock this is exactly what i'm saying i can race Martinsville Night Modified offline BUT I WANT TO RUN IT IN MY LEAGUE BUT I NEED MARTINSVILLE NIGHT 2007 TO BE ABLE TO RUN IT ................................BECAUSE IT AS TO BE UPLOAD ON THE SERVER TO BE ABLE TO USE MARTINSVILLE NIGHT MODIFIED.
WHERE CAN I FIND MARTINSVILLE NIGHT 2007 IT WAS MADE BY SAFER BARRIER PROJECT. I FIGURED THAT I COULD FIND IT OUT HERE SOMEHOW
[1] IMPORTANT -- BEFORE YOU INSTALL!!!
====================================
Because this track is more than a cosmetic update, and Sandbox was used in order to add new textures and 3d shapes, this track is not multiplayer compatible with the original Papyrus tracks.
This track is, however multiplayer compatible with exact copies of itself. YOUR SERVER MUST BE HOSTING THIS EXACT TRACK <Martinsville_Night_2007> IN ORDER FOR YOU TO USE IT IN ONLINE PLAY.
[2] HOW TO INSTALL THE TRACK
====================================
After downloading the MartinsvNight2007.exe file from the website, simply run the installer and follow the prompts. The installer will automatically place the track into the NASCAR Racing 2003 Season\tracks directory by default.
I think I can understand now how you might be getting confused...I understand the README in the Martinsville_Night_Modified track folder states that you need the Martinsville_Night_2007 track on the server in order to run Martinsville_Night_Modified online....I can assure this is NOT true....when the guys at Simodified created the Martinsville_Night_Modified track, they left the original README for the Martinsville_Night_2007 track intact.....so....as long as you have the Martinsville_Night_Modified track uploaded to the server you are using and that any drivers participating on that server with the Martinsville_Night_Modified track have installed it on their system as well...there will be NO issues....
Render by ten0rs - basescheme provided by Sim Racing Design
Posted: Sun Dec 25, 2011 8:18 pm Post subject: Re: Martinsville Night 2007
Well i am the admin of my league and i am the one loading up the server and for some reasons this is the only track that i am having problems it won't even load up with and look at the track that is on my schedule.
Well i am the admin of my league and i am the one loading up the server and for some reasons this is the only track that i am having problems it won't even load up with and look at the track that is on my schedule.
I am not quite sure why else there would be a problem with uploading the Martinsville_Night_Modified track to your online race server and having it load.... ....as I already mentioned, it's simply a manner of having the track folder installed/uploaded to BOTH the race server AND each driver(s) own system for it to work properly.....The only other thing I can think of at this point would be a problem with the race server itself not loading the track properly...You had already mentioned that you can load and race on the track offline with no problem....which means there should be no problem with uploading that same track you can load offline onto the race server and have it be able to load and race it on the server....
Render by ten0rs - basescheme provided by Sim Racing Design
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